This is a picture of myself I did for a project at school.

My name is Peter Zbinden.
I'm 21 Years old and I'm a visual arts student in switzerland.

My passion about computer games began as a little boy when my father showed me some games on his old Comodore and we where playing all day long together. Ever since I always wanted to create my own games so I learned as much as I could about the tools that are used in the industry and spent a huge part of my free time doing modeling, learning new techniques and improve the quality of my creations.

I'm doing 3D Modeling since 7 Years now. In this time I joined multiple mod teams, freelance projects and earned a lot of experience in working after concept arts, finishing work to a certain deadline and how to work in and with a team. I'm using industry standard apps to create my characters but I'm very flexible so I can switch to other similar apps in a short time.

Getting into the Gameindustry to work as a character artist is my biggest dream and it is clear to me that I would have to relocate to another country in order to work for a games-company. I'm willing to do anything nessesary to achieve this dream..

Education:

-6 years primary school
-3 years junior high school
-1 French exchange year for language improvements
-4 years Senior High school

Experience:

-2 years Freelance projects with international teams.
-2 years Next-gen Modeling for mods.
-Sold single character models.

CG Skills:

-High and Lowpoly modeling
-Creating Normalmaps from Highpoly models or 2D information. -Creating Ambient Occlusion maps.
-Creating efficient UV maps
-Creating highquality texturemaps
-Creating Specularmaps
-Creating Cubemaps
-basics of animation
-and many others.

Additional Information:

Fluent in German, French and English
Good writing skills in all of them.

Software:

3D Studio Max; Mudbox; Zbrush 3; Cinema 4D
Photoshop